GPU FLUID DYNAMICS ENGINE

The 3D Toroidal Soliton

This WebGL engine utilizes your local GPU to solve the fluid-motion geometry of a single Toroidal Soliton. Note: A stable Proton is formed by exactly 3 of these phase-locked vortices (the Proton 3-Vortex System). Click and drag to rotate the particle. Scroll to zoom.

STABLE: Horn Torus Geometry locked. Fluid Velocity: 1.0x. Venting active.

The Physics of the Model

This simulation models a Horn Torus, a strict mathematical geometric form where the inner tube radius equals the major ring radius. The grid lines flowing across the surface are running a custom GLSL shader program on your GPU, simulating fluid flowing simultaneously around the outer ring and pulling through the exact center (the Cardioid path).

  • The Magenta Core: The pink/magenta glow at the center of the torus indicates where all the fluid converges. This models the Beta_TRT venting cap. The localized fluid stress at the center reaches a threshold where it must overcome the baseline viscosity ($A_{RT}$). At this extreme threshold, the kinetic energy shears, and the excess energy is continuously vented as radiation, locking the solitary node into a stable form that contributes $+1$ to the system's Total Vortex ($V_T$) count.
  • The Singularity Test: By clicking "DISABLE BETA_TRT CAP", you remove the TRT stabilization constant from the math, reverting the simulation to the standard Navier-Stokes equations utilized by standard physics. Without the venting cap, the center turns red and begins a mathematical blowup (the BKM singularity) because it cannot shed its excess kinetic energy.

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